Computational geometry and computer graphics
Course: Informatics
Structural unit: Faculty of Computer Science and Cybernetics
Title
Computational geometry and computer graphics
Code
ОК.34
Module type
Обов’язкова дисципліна для ОП
Educational cycle
First
Year of study when the component is delivered
2021/2022
Semester/trimester when the component is delivered
6 Semester
Number of ECTS credits allocated
4
Learning outcomes
1. Know the basic algorithmic tools (data structures) and constructions (Voronoi diagram, Delaunay triangulation), algorithmic strategies (divide and conquer), as well as the methodology of analysis and solving problems of computational geometry.
2. Be able to solve problems and analyze the obtained algorithms with the help of computational geometry tools and apply the acquired knowledge in practice.
Form of study
Prerequisites and co-requisites
1. Know: basics of the disciplines "Programming", "Algorithm Theory", "Complex Theory", "Linear Algebra and Analytical Geometry", "Mathematical Analysis".
2. Be able to: analyze tasks and determine estimates of complexity; apply the concepts, structures and algorithms of computational geometry to solve a wide range of problems in applied mathematics.
3. Possess computational geometry as a universal technology for solving scientific and applied problems; learning skills.
Course content
The discipline "Computational Geometry and Computer Graphics" is part of the educational-professional training program for educational qualification level " bachelor" of knowledge 12 "Information Technology" specialty 122 " Computer Science", educational program " Computer Science». It is a basic discipline of higher education institutions specializing in information technology, as well as an effective tool for solving scientific and engineering problems. The purpose and objectives of the discipline is to get acquainted with one of the main scientific areas in the field of computer technology "Computational Geometry" and master the technology of solving a wide range of problems of science and technology (including computer graphics) using methods, approaches, and computational geometry algorithms.
Recommended or required reading and other learning resources/tools
1. Preparata F., Sheymos M. Vychislitel'naya geometriya: Vvedeniye. G.: Mir, 1989. – 478 s.
2. Akho KH., Khopkroft Dzh., Ul'man Dzh. Postroyeniye i analiz vychislitel'nykh algoritmov. M.: Mir, 1979. – 536.
3. Rodzhers D. Algoritmicheskiye osnovy mashinnoy grafiki. M.:Mir, 1989.- 504 s.
4. V.M. Tereshchenko, Í.V. Kravchenko, A. V. Anísímov. Osnovní algoritmi obchislyuval'noí̈ geometríí̈, Kií̈v, 2002r, 81 s.
5. Maykl Laslo. Vychislitel'naya geometriya i komp'yuternaya grafika na S++. M.:Binom, 1997.-301 s.
6. Goodman J.E., O'Rourke J. Handbook of Discrete and Computational Geometry. - N.Y.: Chapman and Hall/CRC Press, 2004. – 1497 p.
7. Mark de Berg, Otfried Cheong, Marc van Kreveld, Mark Overmars. Computational Geometry:Algorithms and Applications.Berlin Heidelberg: Springer-Verlag, 2008. – 386 p.
Planned learning activities and teaching methods
Lecture, laboratory work, individual work.
Assessment methods and criteria
Test work, defense of laboratory work, exam.
Language of instruction
Ukrainian language
Lecturers
This discipline is taught by the following teachers
Departments
The following departments are involved in teaching the above discipline